MMVP1545 3D Basics

This course introduces the foundations of 3D modeling, texturing, animation, lighting, and rendering. Through this course, the student will use industry standard software and explore the production environment.

Credits

3

Prerequisite

None

Course Requirements and Evaluation

Refer to Course Syllabus for detailed information regarding the requirements and evaluation standards for this course. The Course Syllabus will be distributed the first week of the course.

Learning Outcomes

The following outcomes will be addressed in the course:
Demonstrate 3D modeling with standard primitives, box modeling, and modeling from reference
Identify lighting techniques in a 3D environment
Create UV map and textures for basic 3D objects
Demonstrate principles of animation to create simple 3D animations
Apply the concepts of design in 3D scenes and models
Evaluate project solutions through discussions and critiques

Text and References

A list of textbooks required for this course is available at the bookstore.

Course Scheduling

The scheduled hours of instruction include sixteen hours for each lecture credit, thirty two hours for each lab credit and forty hours for each credit of supervised occupational experience (SOE). Lecture credit may include formal or impromptu lectures, demonstrations or discussions with the entire class or with small groups or individuals. Refer to the Credit Details section of this course outline for the credit breakdown.

Accommodations Statement

Disability Services assists students with disabilities who need accommodations to access programs, services and college activities.  If this applies to you, please contact the DS Office on your campus to initiate the accommodations process. 
Brooklyn Park Campus - 763-488-2477
Eden Prairie Campus – 952-995-1544

Campus

Brooklyn Park Campus:  952-995-1300

Credit Details

lecture:

2

lab:

1